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    DEB-RRT:基于动态椭球体采样的改进RRT算法

    DEB-RRT:An Improved RRT Algorithm Based on Dynamic Ellipsoid Sampling

    • 摘要: 针对双向快速扩展随机树算法采样点随机性大、采样点利用率低、算法收敛速度缓慢等问题分别基于二维和三维环境提出改进的DEB-RRT(Dynamic Ellipsoid Bidirectional RRT)算法。在保证概率完备性前提下改进算法依据碰撞检测的失败概率动态控制随机采样点的目标导向性,在获得可行路径解后对其进行路径二次优化处理使得最终路径更短、转角处更平滑。在MATLAB平台上进行算法仿真,结果表明相较于其他传统的路径规划算法,该算法路径搜索时间更短,所得路径长度更短,更具有可行性。

       

      Abstract: To solve the problems of strong randomness of sampling points, low utilization rate of sampling points and slow convergence speed of the bidirectional rapidly-exploring random tree algorithm, an improved DEB-RRT (Dynamic Ellipsoid Bidirectional RRT) algorithm is proposed for 2D and 3D environments respectively. On the premise of ensuring probabilistic completeness, the improved algorithm dynamically controls the goal-directedness of random sampling points according to the failure probability of collision detection. After obtaining a feasible path solution, a secondary path optimization process is carried out to make the final path shorter and the corners smoother. The algorithm simulation is implemented on the MATLAB platform, and the results show that compared with other traditional path planning algorithms, the proposed algorithm has shorter path search time, generates a shorter path length and exhibits higher feasibility.

       

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