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    基于交互式进化算法的三维表情动画生成

    3D Facial Expression Animation Generation Based on Interactive Evolutionary Algorithm

    • 摘要: 三维面部表情动画已广泛融入人们的日常生活,但目前大多数表情生成技术并未考虑到实际用户的偏好。这些方法大多依赖于预先定义的心理原型,限制了其生成丰富且具有表现力的表情动画的潜力。针对这两个问题,本文提出了一种全新的表情动画编码方案,并采用交互式遗传算法(Interactive Genetic Algorithm, IGA)实现表情动画的自动进化,解码时则采用Dirichlet自由变形算法(Dirichlet Free-Form Deformation, DFFD)控制人脸网格发生形变;为了维持表情动画种群的多样性,提出了两种变异算子:带屏蔽区间的均匀变异和共享变异点的均匀变异。实验结果证实,这两种算子有效降低了进化过程中种群内的相似度。实际用户参与的实验进一步验证了所提方法在生成符合用户偏好且丰富多样的表情动画方面的可行性。

       

      Abstract: Three-dimensional facial expression animation has been widely integrated into people's daily lives, but most existing expression generation techniques have not taken into account the end-user preferences. These methods mostly rely on pre-defined psychological archetypes, limiting their potential to generate rich and expressive facial expressions. Aiming at the above issues, this paper proposes a novel encoding scheme for facial expression animation individuals, and uses Interactive Genetic Algorithm (IGA) to achieve automatic evolution of facial expression animations. During decoding, the Dirichlet Free-Form Deformation (DFFD) algorithm is used to control the deformation of the entire facial mesh. By introducing human evaluation and generating the initial population randomly, the aforementioned issues are effectively resolved. Additionally, to maintain the diversity of the facial expression animation population, two mutation operators are designed: Uniform Mutation with Exclusion Zones introduces the concept of exclusion zones, Uniform Mutation with Shared Mutation Points considers the actual meaning of chromosomes and employs the same mutation points for gene segments that control the same parts. Finally, the experimental results show that these two operators effectively reduce the similarity within the population during the evolution process. The actual user participation experiments further validate the feasibility of the proposed approach in generating various facial expression animations that meet user preferences.

       

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